BCS - BlendShape Combination System

The BCS is a plugin available for Autodesk Maya and Softimage XSI. It enables you to create high-end setups for facial animation. The main features include:
  • Combination-Sculpting
    You can place deformation knots (called dataPoints) anywhere in the n-dimensional weight space. This means you get vertex-level control over the facial expression in every situation.
  • Smooth Inbetweens
    A flexible inbetweening system with linear, spline and arc interpolation, among others.
  • Automatic Left-Right Separation
    Fast left-right workflow with editable falloff curves for automatically created individual shapes.

If set up correctly, the deformation algorithm simulates real skin behaviour: The further movements interfere with each other, the more the BCS blends in the modeled corrections. This is done in a non-linear way where the movements stay more independent while they have low intensity.

Here are two deformation examples created using the BCS and the ACS using Maya:

 

The BCS is currently available for the following systems:

  Maya 2015 Maya 2016 Maya 2016 Ext2 (2016.5) Maya 2017

Windows

v1.3.2

v1.3.2

v1.3.2

v1.3.2

Mac

v1.3.2

v1.3.2

v1.3.2

v1.3.2

Linux

v1.3.2

v1.3.2

v1.3.2

v1.3.2

  Softimage 2013
(32bit)
Softimage 2013
(64bit)
Softimage 2014
 
Windows - v1.3 v1.3
Linux - - -

Note that the XSI version of the BCS is a complete re-write, so that features and usage may differ. Also, the version numbers do not correspond to the Maya version of the BCS.

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