Version History

Version History for the Maya Version of the BCS


1.4.8
  • Fix "Transfer BCS Setup" not scriptable in Maya batch mode
1.4.7
  • Fix rare crash when deleting data points or using the Mirror Geometry tool while Maya is in 'parallel' evaluation mode.
  • Add support for Maya 2024
  • Drop support for Maya 2020
1.4.6
  • Add support for Maya 2023
  • Drop support for Maya 2019
1.4.5
  • Fix missed falloff update in cached playback when a falloff is animated while a DP geometry is animated as well.
1.4.4
  • Fix crash when bilateral DPs have no falloff set
1.4.3
  • Add support for Maya 2022
  • Drop support for Maya 2018
1.4.2
  • Fix cached playback not working with animated BCS node
  • Significantly speed up animated falloffs (applies to relative data points with no connected geometry and no unilateral tweaks)
  • Fix missed DP updates when input geometry changes
1.4.1
  • Add support for Maya 2020
  • Drop support for Maya 2017
1.4.0
  • New experimental feature: Dynamically color deformed geometry to show DP deformation per vertex, current per-vertex DP count, or total deformation. Show UI controls using "View -> Show Coloring Feature".
  • Builds for Maya 2019
1.3.3
  • Convert the BCS into a Maya module for easier installation and updating
  • Compatibility with Maya 2018
1.3.2
  • Fix: "Reset Data Points" not working correctly
  • Show if DPs have deltas in the "Data Point Info" section
  • Added '-he/-hasEdits' and '-tol/-tolerance' flags to the DPK_bcs command
  • Small GUI fixes
  • Compatibility with Maya 2017
1.3.1
  • Compatibility with Maya 2016 Extension 2
  • New menu item to create a new dataPoint using existing geometry
  • New menu item to disconnect geometry from dataPoints without deleting the geometry
1.3.0
  • Fix: Rare crash when moving a DP to a different position in weight space
  • Added new "Display Smoothness" smoothing method to ToggleView tool
  • Additions to MEL utilities in DPK_bcs_utils.mel (for scripting setup creation/management)
1.3.0-beta1
  • The deformation algorithm is now multithreaded
  • Performance improvements even in single threaded mode
  • New: Transfer a BCS setup to different geometry
  • Fix: Missed node updates in Maya 2016 'Parallel' evaluation mode
  • Fix: Warning when creating DP geometry for deformed NURBS curves
  • Fix: Creating DP geometry after some input objects have been deleted in multi-shape setups failed
  • Fix: Missed node update when DP geometry was deleted while geometry was connected
1.2.1
  • Compatibility with Maya 2016
  • Fix: 'Bake Topology to BCS' did not handle locked attrs correctly
  • Fix: (PaintDeform + RotateDeltas) Corrected links to online help
1.2.0
  • New: Added 'Bake Topology to BCS' function to "Extras" menu
  • New: DataPoint Snapshot images in GUI
  • Fix: References sometimes producing errors upon loading
  • Change: Prevent editing of referenced BCS setups (GUI-only, command still allows editing (at own risk))
  • Scripting: More flag combinations for '-dpw' (e.g. with '-wsp1', '-side', ...)
  • Scripting: Flag combinations for '-gw/-gdp/-gfo' with '-called'
  • Scripting: Flag combination '-q -gwv -name -bi (1|0)'
  • Scripting: DPK_bcs_utils.mel scripting helper procedures
1.1.12
  • New: Option "Create Geometry for new DPs"
  • Fix: Data Point Info being truncated in the GUI
  • Fix: Deleting an instance does not completely delete its data (new DPs sometimes inherited the old data)
  • Change: Creating instances now uses the same weight-selection logic as creating other dataPoints
  • Scripting: Internal node-updates are issued much more often when using the 'DPK_bcs' command, making most of the 'DPK_bcs -edit -update' calls unnecessary.
  • Fix: Crash when creating a new BCS node with at least one dataPoint in non-GUI session
  • Small enhancements
  • Docs: added "How the System Works" and "FAQs" and made a few changes in other chapters, so that the "old-docs" could be removed from the package
1.1.11
  • Fix: Turning Freeze Input off sometimes caused other deformer nodes in Maya to slow down, even after reloading the scene. Only restarting Maya solved the slow down.
  • Fix: The BCS node did not initialize correctly when loading a scene with a hidden BCS setup of NURBS objects.
1.1.10
  • Fix: Moving dataPoints to new positions sometimes resulted in undefined behavior
  • Fix (ToogleView): Negative translations resulted in syntax error
  • Docs: Small fixes
1.1.9
  • Compatibility fixes for the new Maya 2011 Qt-GUI on Windows and Linux
  • You can now select the font to use for the lists (useful if the default font is too small in your localisation)
1.1.8
  • Solved a UI bug where the BCS GUI didn't open under certain circumstances
  • Solved wrong handling of relative unilateral tweak geometry
  • Ensure weight names do not start with a number
1.1.7
  • Loading the BCS plugin after sourcing the DPK_bcsUI.mel script resulted in unstable behavior of the GUI (e.g. "Error while parsing arguments.")
1.1.6
  • Referencing a scene with a BCS setup several times into another now works correctly
1.1.5

New Features:

  • New interpolation method "Inverse Arc" for creating arc-type movement with positions on both sides of a weight's zero value (e.g. on -1 and 1)

Other:

  • Huge speed up of list updates in Linux (now similar to Windows version)
  • In MirrorGeometry, warn the user in case the object to be mirrored is specified as symmetrical object

Bug Fixes:

  • When deleting dataPoints, influenced absolute DPs weren't updated
  • Undoing dataPoint deletion sometimes didn't restore deformation data of bilateral dataPoints
  • Undoing a "Reset Data" didn't trigger an update of restored dataPoint data, making it seem the undo wasn't successful
  • Fixed a small bug in "Reposition DPGs"
1.1.4
  • Some changes for x64 compatibility
  • Added "ToggleView Setup..." to bcsUI menus
  • Solved a few tiny UI bugs
1.1.3
  • Creating dataPoint geometry now works even in complex situations where the output geometry is used several times in the scene (e.g. in a "Toggle View" setup and at the same time for a "Mesh->Combine")
  • The expand/collapse state of weights in the list is now preserved when they are reordered
  • Neutral ("free", neither "edit" nor "view") geometry is now created correctly for multi-shape setups (only accessible through the DPK_bcs MEL command, but may influence TweakMixing of multi shape objects)
1.1.2
  • Fixed the dataPoint deletion issue. Deleting dataPoints should now be stable even with extensive use of undo/redo and big deletion operations.
1.1.1
  • The "Falloff Settings" area now updates its controls more reliably
  • The bcsUI's lists now have the "view" popup menus on CTRL+right-click instead of middle-click for Linux compatibility
  • Tweaked UI code of the following scripts to work better on Linux:
    • DPK_bcsUI
    • DPK_mirrorGeoUI.mel
    • DPK_paintDeform.mel
    • DPK_toggleViewSetup.mel
  • The Attribute Editor template for the BCS node now works on Linux too
  • Fixed error in ToggleView scriptNode on Linux
  • Non-unique object names don't produce an error anymore in DPK_paintDeform.mel and DPK_rotateDeltasUI.mel
  • A few small bug fixes and enhancements
1.1.0

New Features:

  • New script for adding several hotkey commands to the Hotkey Editor: "DPK_registerHotkeys.mel"
  • New script for creating "Toggle View" and "Toggle Smoothing" setups: "DPK_toggleViewSetup.mel"
  • New "PaintDeform Marking Menu" for the "Paint Deform" tool
  • Added menu item "Add to PaintDeform Marking Menu" to "Data Points" menu and popup menu for quickly adding dataPoints to the "PaintDeform Marking Menu"

Bug Fixes:

  • Fixed a small bug in paintDeform where errors occurred when the painted object's name wasn't unique in the scene
  • Solved a problem where the falloff editor was drawn incorrectly in Maya 8.5

Other:

  • Updated online help menu items
1.0.9
  • Added deformation order option to "Create BCS Options" dialogue
  • Solved a possible memory leak
  • Solved a bug that could unpredictably crash Maya in different situations
  • Several changes in the way the command handles undo/redo, which should make it much more stable
  • Solved a bug where instances of the neutral shape were unstable under certain circumstances
  • Solved a few tiny UI bugs
1.0.8
  • Many thanks to Louis Vottero for providing a compiled plugin version:
    • Win: Maya 8.0
  • Many thanks to Tieum, Phid and the people at Mac Guff for providing compiled plugin versions:
    • Linux: Maya 6.0.1 (works on Suse 9 and should on Redhat)
    • Linux: Maya 7.0 (works on Suse 9 and should on Redhat)
    • Win: Maya 6.0
    • Win: Maya 7.0

API:

  • NURBS objects are now mirrored correctly
  • Fixed a bug that slowed down other deformers (e.g. cluster) no matter whether the a bcs node was in the scene or not. Now, none of the other deformers is affected by the bcs. Note that this fix doesn't work in Maya 5.
  • C++ code revised so that it compiles on linux too

UI:

  • All user interfaces (bcs, mirrorGeo, rotateDeltas, paintDeform) should now be displayed correctly on linux

Other:

  • RotateDeltas now remembers the rotation axis vector correctly
1.0.7

API:

  • NONE - Please note that the plugin is still version 1.0.6, so no recompiling is required. The changes are just in the mel scripts.

Other:

  • Thanks to the help of Zach Gray, there's now a plugin for windows Maya 7.0

UI:

  • Added functions "Select Related DPs" and "Select Included DPs" (instead of "Select Data Points") to the middle-click weightList menu
  • When more than one dataPoint is selected, the total number of selected dataPoints is shown in "Data Point Info"
1.0.6

API:

  • DataPoints now need about 17 times less RAM
  • Reduced size of saved Maya scene file for bilateral dataPoints
  • In Maya 6.5 and above, warning and error messages of the API commands now contain the line numbers
  • Minor error checking fix in the DPK_mirrorGeo command

Other:

  • Fixed a bug that occurred when an unpositioned dataPoint was added to the tweakMix using the "Add Selected DataPoints" button
1.0.5

API:

  • Fixed a bug where connections were lost or API errors occurred when changing weight configurations while some weights had outgoing connections
  • Fixed the alias name bug in the actual C++ code (the fix for 1.0.4 was a MEL workaround)
  • Fixed the bug in "Move DPGs to Selected WPGs" in the actual C++ code
  • Added '-weightValueName' query flag to the DPK_bcs command. This is required for the new DPK_animUI script.
  • Fixed a bug that sometimes lead to infinite calls of a certain function and slowed down Maya
1.0.4

API:

  • NONE - Please note that the plugin is still version 1.0.2, so no recompiling is required. The changes are just in the mel scripts.

Other:

  • Weight names should now be preserved even when user defined attrs are added to the bcs node.
1.0.3

API:

  • NONE - Please note that the plugin is still version 1.0.2, so no recompiling is required. The changes are just in the mel scripts.

UI:

  • Added options to show/hide the four panes
  • Added a Marking Menu below the panes for the different pane configurations
  • Added menu item "Online Help" to the Help menu

Other:

  • Enhanced the tweakMix window with options for adding objects and dataPoints to the mix. Also, the position of a dataPoint is now shown in the popup help of the slider's label.
  • Added a new modeling tool "Paint Deform" (see manual)
  • Added a new modeling tool "Rotate Deltas" (see manual)
  • Added the item "Rebuild DataPoint Name" to the Data Points menu (see manual)
  • "Data Point Info" now shows the rounded position under "Pos:"
  • The separation string is now used for the info in "Data Point Info"
  • Fixed a bug where all wps of a weight were indirectly selected even when just a wpg of this weight was selected. Now, only the wps of the selected wpg are considered to be selected indirectly.
  • Fixed a tiny bug where the tweakMix sliders had wrong ranges in some cases
  • Fixed a bug in "Move DPGs to Selected WPGs"

Changes in the docs:

  • Added the "Quick Start"
  • Added docs for "Paint Deform" and "Rotate Deltas"
  • Other minor corrections and additions
1.0.2
  • Thanks to the help of Judd Simantov, there's now a plugin for windows Maya 6.0
  • Added plugin compiled for Maya 6.5 (windows)
  • Source changed slightly to be compatible with Maya 6.5
  • Batch files added to compile for Maya 6.0 and 6.5 (windows)
1.0.1
  • Source made a little more ISO C++ compliant
  • Added .bat file (with readme) for compiling with C++ Toolkit 2003
1.00
  • Initial release

Version History for the Softimage Version of the BCS


1.3
  • Solved problems that occurred on Linux when loading the BCS and MirrorGeometry, RotateDeltas, and/or PaintDeform together
  • Solved the refresh issue of drop-down lists (e.g. the Weights and DataPoints menus) on Linux
1.2
  • Compatibility fixes for XSI 7.5
  • Compatibility fixes for 64-bit Windows and Linux versions
1.1
  • Compatibility fixes for XSI 7.01
1.0
  • Initial release

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