BCS - BlendShape Combination System

The BCS is a plugin available for Autodesk Maya and Softimage XSI. It enables you to create high-end setups for facial animation. The main features include:
  • Combination-Sculpting
    You can place deformation knots (called dataPoints) anywhere in the n-dimensional weight space. This means you get vertex-level control over the facial expression in every situation.
  • Smooth Inbetweens
    A flexible inbetweening system with linear, spline and arc interpolation, among others.
  • Automatic Left-Right Separation
    Fast left-right workflow with editable falloff curves for automatically created individual shapes.

If set up correctly, the deformation algorithm simulates real skin behaviour: The further movements interfere with each other, the more the BCS blends in the modeled corrections. This is done in a non-linear way where the movements stay more independent while they have low intensity.

Here are two deformation examples created using the BCS and the ACS using Maya:

 

The BCS is currently available for the following systems:

  Maya 2017 Maya 2018 Maya 2019

Windows

v1.4.0

v1.4.0

v1.4.0

Mac

v1.4.0

v1.4.0

v1.4.0

Linux

v1.4.0

v1.4.0

v1.4.0

  Softimage 2013
(32bit)
Softimage 2013
(64bit)
Softimage 2014
 
Windows - v1.3 v1.3
Linux - - -

Note that the XSI version of the BCS is a complete re-write, so that features and usage may differ. Also, the version numbers do not correspond to the Maya version of the BCS.

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